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RESUME

Anchor 1
Professional Info

Unity 3D Developer.

Combining C# Functional Approach in Unity and Photon Quantum framework. Also have experience in Deep Learning, Shaders, and VFX. Strong mathematical background.

I have a passion for gaming and art creation.

Skills

Unity3D

Git

Zenject / DI

Visual Effect Graph

ShaderLab

OpenGL

Docker

Work​
experience​
Unity Developer. UltraHorse Ent.

October 2021 -​ January 2024

  • Project: SquadBlast https://www.squadblast.com/

  • Worked on a multiplayer shooter as a Unity Client Developer. Core gameplay features, UI and sound tasks.

  • Combined C# Functional Approach and Photon Quantum ECS framework.

  • Participated in the integration of a solution that helped game designers to implement new features without a developer.

  • Helped to manage server-side part on Scala.

Unity Developer. Azur Games.

https://azurgames.com/

​February 2020 - ​September 2021

  • Working in a hybrid-casual department. Programming several multiplayer games using an ECS framework. Core gameplay, UI, client-server communication.

  • Implemented new features for a mid-core third-person shooter Robots Warfare. Refactored the codebase using a custom DI solution.

  • Worked in a hyper-casual department. Prototyped and supported multiple small games based on Unity UI and Sprites. Integration of In-App purchasing and analytics.

Unity Developer. Pattern Digital.

http://patterndigital.ru/main_en/

​2019 - February 2020

  • Unity and backend development of the applications for the forums and conferences.

  • VFX and Shader programming.

  • Implementation of game logic and integration of ML models.

 

 

Deep Learning Developer. Tinkoff Bank.

https://www.tinkoff.ru/

​2017 - 2019

  • Prototyping of NLP models. Pushing them to production using Docker, Kubernetes, and Teamcity.

  • Collecting and preprocessing of datasets. Creating custom solutions for the Russian language.

  • Mentoring intern students.

Languages

C#

Python

C++

Java

F#

Education
Moscow institute of physics and technology. Computer Science (Master).

​2017 - 2019

Department of Innovation and High Technology. Applied Mathematics and IT.

Moscow institute of physics and technology. Computer Science (Bachelor).

​2013 - 2017

Department of Innovation and High Technology. Applied Mathematics and IT.

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